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Rainbow Six Siege new Ping and Match Replay systems delayed by pandemic

Rainbow Six Siege Melusi Source: Ubisoft

What you demand to know

  • Ubisoft has unveiled Rainbow Six Siege's next seasonal update, Operation Steel Wave.
  • Rainbow Six Siege game director, Leroy Athanassof, has confirmed the delay of upcoming Ping two.0 and Friction match Replay features, amid challenges posed by the ongoing COVID-19 pandemic.

Ubisoft has detailed its upcoming season headed to Tom Clancy's Rainbow Half-dozen Siege, with the unveiling of Operation Steel Wave, aslope its latest Operators, Ace and Melusi.

The adjacent affiliate of the multiplayer tactical shooter brings a variety of new content, targeting a probable June release window across PlayStation four, Xbox Ane, and PC. But with Ubisoft Montreal working from home, information technology appears two upcoming features have felt the impact of current world events.

Rainbow Six Siege game manager, Leroy Athanassof, opened its Steel Moving ridge reveal stream with an update on development timelines, stating two hereafter core gameplay features have suffered delays. That includes the promised Match Replay system, allowing players to revisit past matches from various perspectives, and the new contextual "Ping 2.0" system.

Hands-on: Rainbow Six Siege Steel Wave brings pure celebrity and frustration

Rainbow Six Siege Ping 2.0 Rainbow Vi Siege'due south upcoming Ping two.0 system will let players to mark specific gadgets on the heads-upward display. Source: Ubisoft

"Just like everybody else, nosotros had to adapt to this strange situation nosotros are all in. In those past weeks, we had to face a lot of human and technical challenges. Good news is, we overcame nigh all of them, and we are going to evangelize to yous a new, kickass season," Athanassof stated.

"All the same, with this new reality, we had to make [a] tough decision. We were extremely excited to bring you the Match Replay and the new Ping organization that nosotros showed at [Vi Invitational]. But nosotros had to postpone the release of this feature to focus on securing our testing capacities for the season. Don't worry, we are withal going to deliver those features for Year 5. We merely needed to adapt our agenda."

Ubisoft never provided firm release dates on either feature, but committing to initial versions of both in the first one-half of 2022. However, Athanassof'southward argument indicates both could have originally shipped relatively presently — potentially alongside the release of Operation Steel Wave.

Rainbow Six Siege Replay The Replay way records player match history, making it easy to relive past gameplay moments through a new lens. Source: Ubisoft

The dedicated Replay fashion has been in development for some time, providing a tool to revisit past matches beyond your showtime-person perspective. Standard across diverse modern shooters, the tool aims to delight content creators through competitive players.

The new Ping two.0 feature provides a more firsthand gameplay impact, assuasive players to mark gadgets and provided more contextual pointers, similar to the much-praised arrangement in Apex Legends.

It'due south unclear when either system will at present release, only appears set for sometime in Year 5, spanning March 2022, through to early on 2022.

Breach and Clear

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Tom Clancy'southward Rainbow Six Siege

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Ubisoft'southward hit shooter is hotter than ever, touting tense tactical gameplay, and regular free updates. Inbound 2022 with millions of players, Rainbow Six isn't slowing down.

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Source: https://www.windowscentral.com/rainbow-six-siege-new-ping-and-match-replay-systems-delayed-pandemic

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